making some time available for handling those events? So isn't this then actually the correct solution? (At least until his "ideal solution" could be implemented). , isn't "capping the time taken per frame" exactly achieving this, i.e. Qt's event loop needs "a bit of idle time" to handle events from the windowing system So is the insertion of a 5 ms lag between the frames. Zoom 5.16.6: A flexible video conferencing tool with support for up to 100 users for free. A workaround is to enable Target Disk Mode. With the launch of Mac OS X Lion, Apple has omitted Remote Install. Support for the Mac mini was added in March 2009, allowing the DVD drive to be replaced with a second hard drive. The reduction of frame rate or capping the time taken per frame are just kludges that don't really solve the problem, only hide it. Remote Install Mac OS X was released as part of Mac OS X 10.5.2 on February 12, 2008. On my system (M1 MacBookPro18,3, 16 GB RAM), it seems to be sufficient to set maximum_fps to 20fps, both on internal (3024x1964 Retina) and external (1920 x 1200) displays, with DSO images and equatorial grid turned on. My end objective is to develop QGIS plugins using C++ for a Windows 10 target machine, and to use QtCreator as the software development and build environment. This actually helped me quite a lot, too (I had previously not tried this because another user had reported that it basically didn't solve the issue). YES! If I set my minimum and maximum fps to 10, the fps is obviously a little low, but the responsiveness is perfect!
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